Gamification: Applying game principles in non-game contexts to boost engagement and problem-solving.
A group of senior stakeholders responsible for the oversight and governance of the innovation project.
Lead Users get into the market earlier than the rest of us, and they are critical for getting really good products and services.
Mitigation refers to actions taken to reduce or eliminate the risks from hazards to people and property.
Gamification can make employee training effective and engaging by using specialized online training software with gamification elements like challenges, levels, points, competition, and collaboration.